Although the battlefield has degenerated into more of a slaughterhouse the change in scenario doesn t discourage these guys.
Killing floor 2 sharpshooter perk guide crossbow.
The crossbow is unique in a similar way to the berserker s eviscerator.
Sharpshooter is the sniper class in killing floor 2 making husks explode and scrakes running their last steps around decapitated with just one shot.
Arrows fired from the crossbow.
In addition the crossbow is also fitted with a scope allowing the sharpshooter to target very distant enemies and kill them before they can reach the sharpshooter or their team.
The sharpshooter is particularly adept at killing large zeds dishing out impressive damage with each headshots.
Killing floor 2 perk guide killing floor 2 gunslinger.
The sharpshooter is particularly adept at killing large zeds dishing out impressive damage with each headshots.
Hoe asgard crossbow only sharpshooter challenge long game w hans duration.
The crossbow is the sharpshooter s tier 2 projectile weapon.
Agree on the headshot efficiency but then again that s sharp in general.
Killing floor 2 perk guide sharpshooter accomplished marksmen can make all the difference on the battlefield.
Crossbow don t really like using it on boss waves because it s not a guranteed stun even with all r unless you initiate zed time it s very random when the bosses will get stunned especially patty and hanz seem to be more immune to stuns by crossbows.
He s a very strong versatile perk using high caliber carbines crossbows and futuristic junk to turn zed s heads into bloody mess.
The sharpshooter is the far end of the commando gunslinger sharpshooter continuum trading the rate and fire and mobility of the other perks for increased damage and accuracy especially at long range.
The sharpshooter is the far end of the commando gunslinger sharpshooter continuum trading the rate and fire and mobility of the other perks for increased damage and accuracy especially at long range.
This is countered by fairly expensive per shot ammo costing 11 20 per shot having to be reloaded after every shot and being relatively wasteful when dealing with.